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Submitting a REALbasic / Xojo app to the Mac App StoreUpdate 2017: This article is rather old but not necessarily outdated. The mentioned CertTools code does not support 64 bit builds, though. If you need that, get Receipt Checker from Ohanaware at http://www.ohanaware.com/xojo/. There are now two comprehensive guides for getting a REAL Studio application into the Mac App Store:
I had originally posted my article in December 2010 at Articles, and there was also an article about it in issue 9.2 of the REAL Studio Developer magazine. Now it's time that I'm making my guide available to everyone, for free. If you need help with it, please go ask on the forum or mailing list. I can also personally assist you, but that'll cost an hourly fee, so be prepared. Download my article here: TTsMacAppStoreGuide.zip Update: If you are using CertTools from MacOSLib and are concerned with your app not crashing on Japanese systems, get the new version 283 (or later) of UIKit from MacOSLib. Also sign on to this bug so that RS fixes this soon, hopefully: feedback://showreport?report_id=16190
Note: Make sure to also follow this article about a potential issue with HXRuntime.
Latest newsThere are convenient tools that guide you well, along with helping with sandboxing: |